Hunter Squad (Splashy Puzzles: Bobby's Tub Adventure)

Hunter Squad (Splashy Puzzles: Bobby’s Tub Adventure) is a 2D Mobile Game project by GoXeon Studios. Game that combines puzzle-solving, physics-based gameplay, and a dash of creativity. Join Bobby, the lovable game character, as he explores a charming world filled with challenging puzzles and exciting adventures.

Genre: Puzzle Game

Software: Unity Engine

Role: Game Developer

Platform: Android

Gameplay Mechanics

  • Puzzle-solving with a Splash: The central mechanic of the game revolves around water physics and projectile motion. Players must solve puzzles by splashing water onto the screen with a simple touch, creating dynamic arcs and trajectories for Bobby to follow.
  • Projectile Motion Challenge: To help Bobby jump into his tub, players must master the art of projectile motion. Adjust the angle and intensity of your water splashes to guide Bobby accurately, bouncing him off walls and obstacles. The intuitive touch controls make mastering these physics-based challenges both accessible and fun.

  • Water Management: Here’s the twist – your water supply is limited! Each touch on the screen expends precious water resources. As you splash to propel Bobby, you’ll need to strategize and manage your water carefully. Don’t run out of water before helping Bobby reach his destination!

  • Portal System: Throughout the game, players will encounter an intricate network of portals. These magical portals allow Bobby to teleport between different locations within the underwater world. Utilize the portal system cleverly to access hidden areas, solve complex puzzles, and overcome obstacles.

Key Features

  • Multiple-level system has been developed in the game to increase its gameplay time and difficulty after each level. These levels are displayed when the player clicks on the main menu button. Furthermore, these menus are divided into two parts: the first part displays the number of chapters, and the second part, which is a subpart of the first menu, displays the number of levels.
(Main menu only displays number of chapters)
(Sub main menu which includes number of levels)
  • Engaging Soundtrack: Immerse yourself in Bobby’s aquatic world with a delightful and catchy soundtrack that adds to the game’s overall charm. An audio component has been attached to the game to enhance usability and make it more interesting. Sound informs the players about the actions taking place.
  • A water indicator system has been developed in the game, which displays the overall water usage by the player. This feature is essential because it impacts the player’s achievement factor.
(Water indicator system)
  • Particle systems have been added to the game for various events. These particle systems occur when the player successfully drops an object into the tub and when the player completes a level.
  • An achievement system has been added to the game to give players a sense of accomplishment. This feature is very important as it represents the overall performance of the player. The number of stars achieved at the end of each level represents the player’s performance.
(Achievement system)
  • A portal system has been added to the game which allows Bobby (Game Character) to teleport from one place to another.
(Portal System)
  • A Physics Component has been attached to make the game more realistic and interactive. This feature is essential as it enhances productivity, user experience, and player interactivity. The trajectory of the player is calculated, and projectile motion through objects to reach the goal is achieved using the physics component.
  • A wind blower system has been added to the game, which blows away objects in the direction they move.
(Wind Blower System)
  • A conveyor belt system has been developed in the game to move objects in the direction the belt is moving. This feature enhances the difficulty factor in the game and makes it more challenging for the player.
(conveyor belt system)
  • Vibrant Water World: Explore a beautifully crafted 2D  realm, teeming with imaginative environments. Each level offers a unique visual experience.
  • Challenging Puzzles: Put your puzzle-solving skills to the test as you navigate increasingly intricate levels. Use Bobby’s water-powered jumps and portal system creatively to overcome obstacles, unlock new areas, and collect hidden treasures.
  • Progressive Difficulty: The game offers a gradual learning curve, making it suitable for players of all ages. As you advance, puzzles become more complex and rewarding, ensuring a steady stream of excitement.
  • Unlockable Customization: Earn rewards and customize Bobby’s appearance with fun and quirky outfits. Personalize your game character and make him truly your own.

Hunter Squad (Splashy Puzzles: Bobby’s Tub Adventure) is the ultimate blend of physics-based puzzle-solving, creativity, and water exploration. With its charming visuals, challenging gameplay, and the thrill of managing your water supply, this mobile game promises hours of entertainment for players seeking a unique and delightful gaming experience. Dive into an ocean of fun and embark on Bobby’s Tub Adventure today!

UI Components

A user-friendly User Interface (UI) component has been added to the game, which is very simple to use and increases the interactivity and usability of the game. Some of these UI components include buttons, menus, and overall gameplay, etc. Screenshots are as follows:

(Play and main menu)
(Main Menu)
(Sub Main Menu)
(Next, Replay, Main Menu)
(Home Button)
(Quit Menu)

Responsibilities

As a Game Developer for “Hunter Squad (Splashy Puzzles: Bobby’s Tub Adventure),” my responsibilities were:

Implementing and fine-tuning gameplay mechanics:

  • Creating and refining the water physics and projectile motion mechanics for puzzle-solving.
  • Developing intuitive touch controls for players to adjust angles and intensities for Bobby’s jumps.

Managing water resources:
Implementing a system to track and manage the limited water supply, ensures players strategize their actions effectively.

Integrating the portal system:
Designing and incorporating a network of portals to facilitate Bobby’s teleportation between locations, enhancing gameplay depth and complexity.

Designing the multiple-level system:
Developing a system to increase gameplay time and difficulty progressively, including menu navigation for chapters and levels.

Enhancing the audio experience:
Integrating an audio component to provide feedback and atmosphere, enriching the overall gaming experience.

Implementing the water indicator system:
Creating a system that displays a player’s water usage, is a crucial factor affecting in-game achievements.

Incorporating particle systems:
Integrating particle systems for visual effects during key events like object drops and level completion.

Designing the achievement system:
Developing an achievement system to reward and motivate players, reflecting their overall performance through star ratings.

Integrating the portal system:
Implementing a portal system allowing Bobby to teleport within the game world, adding depth to gameplay.

Enhancing realism with physics:
Attaching a Physics Component to calculate player trajectories and enable projectile motion for gameplay.

Implementing the wind blower system:
Adding a wind blower system to affect object movement in accordance with their direction.

Developing the conveyor belt system:
Creating a conveyor belt system to move objects in alignment with the belt direction, increases game difficulty.

Crafting the vibrant game world:
Contributing to the creation of visually appealing 2D environments, each level offering a unique visual experience.

Designing challenging puzzles:
Crafting intricate levels that challenge players’ puzzle-solving skills, incorporating water-powered jumps and portals creatively.

Balancing progressive difficulty:
Ensuring a gradual learning curve while increasing puzzle complexity as players advance.

Implementing customization features:
Enabling players to earn rewards and personalize Bobby’s appearance with various outfits.

Enhancing the user interface (UI):
Implementing a user-friendly UI component that includes buttons, menus, and overall gameplay elements to improve interactivity and usability.

Overall, my role as a Game Developer contributed to creating an engaging and challenging gaming experience in “Hunter Squad (Splashy Puzzles: Bobby’s Tub Adventure)” for Android. The game successfully blends physics-based puzzle-solving, creativity, and water exploration while providing hours of entertainment for players of all ages.

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